![]() ![]() Phazon: Added "Remove Texture Conflicts" option to all games.Phazon: Added custom stick/d-pad options to all games.Phazon: Added new menu system for game scripts elevated important settings from the options menu.Phazon: Added config.ini file to save Phazon settings between sessions.Phazon: Now includes ImageMagick, installation no longer required!.Added support for Joy-Cons, Gamecube, PowerA Gamecube, and Mayflash F500 controllers.Added support for New Super Mario Bros Wii.Super Mario Galaxy: Fixed error with Wii B.Phazon: Fixed config bug when Dolphin folder has exactly one config file.Phazon: Fixed DDS conversion bug when input/output path contains brackets.Phazon: Cleaned up Gecko code menu rewrote warning text.Phazon: Software written by third parties has been moved to the appropriately-named folder.Phazon: Now includes portable 7-Zip - installation is no longer required!.Added support for Switch buttons + fight sticks.Mario Kart Wii: Moved Classic Controller button pack selection to the main menu.Brawl: Moved Classic Controller button pack selection to the main menu Phazon: Fixed config output bug when updating bindings with special characters.Metroid Prime Trilogy: Added missing DPad-Down texture.Timesplitters 2: Removed unused C-Stick and D-Pad configuration options.Added support for Timesplitters: Future Perfect.Phazon creates the folder GHA for Resident Evil 2, and you may also have GHAE08, GHAP08, or GHAJ08)įor more frequently asked questions, see the Phazon DiscordĪ video guide to get you started is also available Phazon generates region-independent outputs, but Dolphin may load in textures from region-specific folders (e.g. You should also check that you don't have any duplicate custom texture folders for that game. Make sure "Load Custom Textures" is enabled in the Dolphin "Graphics" tab. Alternatively, you can run the script by starting PowerShell ISE and going to the "File" menu and selecting "Run." You can right click "Phazon UI.ps1" and select "Run with PowerShell". This allows button prompts to be dynamically created based on a set of input bindings, giving you nearly limitless possibilities in how you can customize games. To put it plainly: PowerShell is a scripting language that can piece together custom user interfaces by going through a set of image manipulation instructions. No longer will you be confused by what the game wants you to press. How about keyboard and mouse? Yep, you can have keyboard/mouse prompts instead. Do you want to use an Xbox 360 controller instead of a Gamecube controller? Now you have the right prompts. All you have to do is tell it what key bindings you want to use (by giving it a Dolphin controller config ini file) and it will do the rest. Phazon will generate custom in-game button prompts for supported games. ![]()
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